For the index of all my tutorial CLICK HERE TO VISIT MY VRAY AND SKETCHUP RESOURCES SITE.
I’m a newbie and learning rendering using Vray for SU. Do you a very basic step by step tutorials on materials and lighting assignment, editing, etc. Your helop is much appreciated.
January 3, 2010 at 2:32 am
you might want to visit https://sites.google.com/site/nomeradona3d/my-blogs/sketchup-and-rendering-blog. I have a lot of tutorial there both the basic interior and exterior render.
January 22, 2010 at 4:20 pm
hi sir..just wanna ask where can i view the tutorials you’ve posted?!is there any videos on how you worked on this?thanks a lot..
June 24, 2011 at 10:21 am
hi.. i’m an avid fan of sketchup and podium. i just want to ask how you did the exposed sun ray effect on your entry on the 4th podium contest? was is dont in photoshop? or can podium do that? heres the image i’m talking about http://lh5.ggpht.com/_b6XFY87nXZg/SfW3yb-GBJI/AAAAAAAABOA/c6TLh5JTw4A/s800/ENTRY1Podium_7m56s_post%20with%20volume%20light.png
it would be nice if you could reply or email me. thanks
February 6, 2010 at 9:50 pm
the sun ray effect is using photoshop. i painted white on a new layer. and adjusted the opacity. i alos use mask to remove some areas i dont want.
February 8, 2010 at 8:03 am
thanks for the reply. i thought podium could do that by means of some preset or something. anyways i admire your work and all the best on future master pieces.. 🙂
February 8, 2010 at 5:20 pm
thank you malaking tulong po ito.. salamat.
February 13, 2011 at 10:30 am
I am glad this is a great help.
February 16, 2011 at 12:29 pm
sir nomer impressed po ako sa inyong mga gawa lalo na sa interior lightings, meron din po ba kayo tutorial sa 3d max how to make good lighting set up. especially exterior perspective. tnx. Hope to see your response.
April 3, 2011 at 7:31 am
sorry bro. its not my workflow. although i also use max but i leave this actually to our brothers at cgpinoy.org visit this site meron dun.
April 3, 2011 at 12:55 pm
sir nomer, nhihirapan ako pagdating sa carpet , hindi ko poo makuha yuun tamang settings. pwede po mkahingi ng advice.
April 10, 2011 at 7:12 pm
sure. is the problem about displacement? be sure you have to create group first on the face/element you want to displace. as for carpet, the better your carept displacement map the better. settings are secondary.
April 11, 2011 at 7:51 am
salamat master nomer,nkuha ko n po un carpet using a pillow that i’ve stretch and scaled to a carpet form with the ff settings. bump = 0.6, disp. = 1.5, edge length=2.0, follow up quesion lang po, bkit kpg flat surface pu un gamit ko is nde po parehas yun output compare using a contour surface although prehas nman po yun settings.?
April 17, 2011 at 6:57 am
Nice tutorial dude, I really like it. It’s been a great help to me since other tutorial really not sharp and I can’t get a grip with that. I will bookmark this site and should be the best tutorial 😀
May 14, 2011 at 9:13 pm
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